📝 Summary
Looking for Aliens was produced to fill a niche in the hidden object genre with a humorous sci-fi twist.
My role was to ensure each scene was readable and filled with personality.
We launched playtest sessions to fine-tune game balance and optimize session length, targeting casual players with a love for discovery and story-driven content.
Challenges & solutions
Pre-Launch Quality Assurance
Established a “Before Launch Checklist” to ensure consistent feature performance and minimized post-launch issues, allowing the game to ship on time with high stability and platform compliance.
Cross-Platform Integration & Compliance
Led coordination of cross-platform feature implementation and compliance, including Game Center and Play Games Services integrations, app icon adaptation, and rating popups on both iOS and Android.
Bug Resolution & Stability
Managed resolution of gameplay and UI bugs, including touch sensitivity defaults, achievement validation and tutorial display adjustments for mobile.
Playtest-Driven UX Enhancements
Incorporated extensive playtest feedback by improving touchscreen responsiveness, removing visual distractions, and optimizing UI across various screen sizes and devices.
Results & feedback
37 QA tasks with a 98% resolution rate
14 playtesters feedback gathered on-site & online
4.8/5 average rating on stores